Georgi Nikolov

Software Engineer

connect@georgi-nikolov.com
Torstraße 179 / 10115 Berlin / Germany

hwoa-rang-gl

2021
Personal Project

url - https://gnikoloff.github.io/hwoa-rang-gl/

code - https://github.com/gnikoloff/hwoa-rang-gl


Technologies Used:

WebGL, Typescript

Role:

Development


I developed a lightweight WebGL library for personal use and my work. I used it to learn better the API, get more experience with Typescript and as a playground to learn more linear algebra.

I plan on developing it further, adding features like skeleton animations, different material types and physically based rendering.


01. Shadow maps demo

shadow map rendering example


02. Deferred shading demo

Deferred shading demo

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03. Fluid dynamics demo

Fluid dynamics demo

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04. Linear & Exponential fog example

Linear & Exponential fog example

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05. GPGPU Particles

gpgpu particles